Autumn, Number 3

Autumn 2002

Debates

  • Claudia Herbst
    Blood, Sweat and Code: A New Text, Power and Illiteracy in the Context of Gender
  • Janey Gordon
    The Mobile Phone: An Artefact of Popular Culture and a Tool of the Public Sphere
  • Erkki Huhtamo and Machiko Kusahara
    Robo Renga: Or a Tele-Discussion about Art and Robotics

Articles

  • Karen Orr Vered
    Televisual Aesthetics in Y2K: From Windows on the World to a Windows Interface
  • Brian Lonsway
    Testing the Space of the Virtual
  • Brian Carroll
    Newspaper Readership v. News Emails: Testing the Principle of Relative Constancy

Feature Report

  • Mark Wheeler
    Tuning into the New Economy: The European Union's Competition Policy in a Converging Communications Environment

Reviews

  • Adrian Page
    Marcel Danesi, Understanding Media Semiotics
  • Marcus Leaning
    Van Burnham, Supercade: AVidual History of the Videogame Age 1971-1984 and Lucien King (ed), Game On: The History and Culture of Videogames
Bedfordshire University

Issues» 2002, Volume 8» Autumn, Number 3

Top